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Server.cfg

Author Topic: Server.cfg  (Read 2746 times)

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Server.cfg
« on: January 22, 2010, 02:01:12 AM »
Code: [Select]
set sv_hostname "CoD:WaW by Hrvatski-Hosting"
set scr_motd "Hosted by Hrvatski-Hosting.com"
set sv_keywords ""
set g_password ""
set sv_privatePassword ""
set rcon_password ""
set sv_privateclients ""
set sv_minPing "0"
set sv_maxping "200"
set sv_maxRate "25000"
set g_allowVote "1"
set g_voteAbstainWeight "0.5"
set sv_clientside "0"
set sv_clientArchive "1"
set sv_clientSideBullets "1"
set sv_clientSideVehicles "1"
set g_client_side_lights "1"
set sv_pure "1"
set sv_disableClientConsole "0"
set scr_teambalance "1"
set sv_voice "1"
set voice_global "0"
set g_voiceChatTalkingDuration "500"
set voice_deadChat "0"
set sv_voiceQuality "3"
set voice_localEcho "0"
set g_deadChat "0"
set scr_game_spectatetype "1"
set scr_game_allowkillcam "1"
set g_gravity "800"
set g_speed "190"
set g_maxDroppedWeapons "20"
set scr_hardcore "0"
set scr_oldschool "0"
set scr_team_fftype "1"
set g_redCrosshairs "1"
set scr_drawfriend "1"
set scr_player_allowrevive "1"
set g_revive "1"
set revive_time_taken "2"
set scr_allowannouncer "1"
set scr_player_healthregentime "5"
set scr_player_maxhealth "100"
set scr_player_numlives "0"
set scr_player_forcerespawn "1"
set scr_player_respawndelay "0"
set scr_player_suicidespawndelay "0"
set scr_player_sprinttime "4"
set scr_game_suicidepointloss "5"
set scr_game_graceperiod "15"
set scr_intermission_time "10"
set scr_team_respawntime "0"
set scr_koth_globalbattlechatterprobability "0"
set scr_koth_numlives "0"
set scr_koth_playerrespawndelay "0"
set scr_koth_roundlimit "0"
set scr_koth_roundswitch "1"
set scr_koth_scorelimit "600"
set scr_koth_timelimit "20"
set scr_koth_waverespawndelay "5"
set koth_autodestroytime "60"
set koth_capturetime "20"
set koth_delayPlayer "0"
set koth_destroytime "10"
set koth_kothmode "0"
set koth_spawnDelay "60"
set koth_spawntime "0"
set scr_ctf_enemycarriervisible "0"
set scr_ctf_flagrespawntime "0"
set scr_ctf_globalbattlechatterprobability "0"
set scr_ctf_idleflagreturntime "30"
set scr_ctf_numlives "0"
set scr_ctf_playerrespawndelay "0"
set scr_ctf_roundlimit "3"
set scr_ctf_roundswitch "1"
set scr_ctf_scorelimit "3"
set scr_ctf_timelimit "15"
set scr_ctf_touchreturn "1"
set scr_ctf_waverespawndelay "15"
set scr_dm_globalbattlechatterprobability "100"
set scr_dm_numlives "0"
set scr_dm_playerrespawndelay "0"
set scr_dm_roundlimit "1"
set scr_dm_scorelimit "150"
set scr_dm_timelimit "10"
set scr_dm_waverespawndelay "0"
set scr_dom_globalbattlechatterprobability "0"
set scr_dom_numlives "0"
set scr_dom_playerrespawndelay "10"
set scr_dom_roundlimit "0"
set scr_dom_scorelimit "800"
set scr_dom_timelimit "15"
set scr_dom_waverespawndelay "10"
set scr_twar_globalbattlechatterprobability "0"
set scr_twar_numlives "0"
set scr_twar_roundlimit "2"
set scr_twar_roundswitch "1"
set scr_twar_scorelimit "0"
set scr_twar_timelimit "15"
set twar_captureAccelBonus "35"
set twar_captureAccelLimit "50"
set twar_captureTime "40"
set twar_finalFightFlagRespawnPenalty "3"
set twar_finalFightTimeLimit "5"
set twar_momentumArtillery "10"
set twar_momentumBlitzkriegTime "30"
set twar_momentumDogs "10"
set twar_momentumEnabled "1"
set twar_momentumFlagCap "25"
set twar_momentumKamikaze "10"
set twar_momentumKillPlayer "5"
set twar_momentumMax "70"
set twar_momentumMaxMultiplier "3"
set twar_momentumMultiplierBonus "25"
set twar_momentumMultiplierBonusLimit "75"
set twar_momentumRadar "10"
set twar_neutralFlagLockTime "0"
set twar_secondaryInfluencerBonus "0.5"
set twar_showEnemyCount "1"
set twar_spawnPointFacingAngle "60"
set scr_tdm_globalbattlechatterprobability "0"
set scr_tdm_numlives "0"
set scr_tdm_playerrespawndelay "0"
set scr_tdm_roundlimit "1"
set scr_tdm_scorelimit "800"
set scr_tdm_timelimit "15"
set scr_tdm_waverespawndelay "0"
set scr_sd_bombtimer "45"
set scr_sd_defusetime "5"
set scr_sd_globalbattlechatterprobability "0"
set scr_sd_multibomb "0"
set scr_sd_numlives "1"
set scr_sd_planttime "5"
set scr_sd_playerrespawndelay "0"
set scr_sd_roundlimit "3"
set scr_sd_roundswitch "1"
set scr_sd_scorelimit "4"
set scr_sd_timelimit "2.5"
set scr_sd_waverespawndelay "0"
set scr_sab_bombtimer "30"
set scr_sab_defusetime "5"
set scr_sab_globalbattlechatterprobability "0"
set scr_sab_hotpotato "0"
set scr_sab_numlives "0"
set scr_sab_planttime "2.5"
set scr_sab_playerrespawndelay "7.5"
set scr_sab_roundlimit "6"
set scr_sab_roundswitch "1"
set scr_sab_scorelimit "3"
set scr_sab_timelimit "15"
set scr_sab_waverespawndelay "0"
set scr_weapon_allowbetty "1"
set scr_weapon_allowc4 "1"
set scr_weapon_allowflash "1"
set scr_weapon_allowfrags "1"
set scr_weapon_allowmines "1"
set scr_weapon_allowrpgs "1"
set scr_weapon_allowsatchel "1"
set scr_weapon_allowsmoke "1"
set bettyDetonateRadius "150"
set bettyTimeBeforeDetonate "0.45"
set bettyUpVelocity "296"
set poisonDuration "8"
set tabun_effect_radius "150"
set tabun_shock_radius "150"
set tabunGasDuration "3"
set tabunInitialGasShockDuration "7"
set tabunWalkInGasShockDuration "4"
set scr_game_perks "1"
set perk_armorVest "75"
set perk_bulletDamage "40"
set perk_explosiveDamage "25"
set perk_fireproof "55"
set perk_flakJacket "75"
set perk_flakJacketMaxDamage "75"
set player_lastStandBleedoutTime "30"
set vehicle_perk_boost_acceleration_multiplier "1.571"
set vehicle_perk_boost_duration_seconds "0.74"
set vehicle_perk_boost_interval_seconds "1.703"
set vehicle_perk_boost_speed_increase "1.878"
set vehicle_perk_leadfoot_speed_increase "1.35"
set scr_game_hardpoints "1"
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowdogs "1"
set scr_hardpoint_allowradar "1"
set scr_hardpoint_allowsupply "1"
set scr_hardpoint_allowuav "1"
set scr_dog_count "8"
set scr_dog_hardpoint_interval "180"
set scr_dog_health "100"
set scr_dog_max_at_once "4"
set scr_dog_time "60"
set scr_vehicles_enabled "1"
set scr_veh_respawntimemax "90"
set scr_veh_respawntimemin "50"
set scr_veh_health_jeep "700"
set scr_veh_health_tank "1350"
set scr_veh_driversarehidden "1"
set scr_veh_driversareinvulnerable "1"
set scr_veh_explode_on_cleanup "1"
set scr_veh_explosion_doradiusdamage "1"
set scr_veh_explosion_maxdamage "200"
set scr_veh_explosion_mindamage "20"
set scr_veh_explosion_radius "256"
set scr_veh_alive_cleanuptimemax "120"
set scr_veh_alive_cleanuptimemin "119"
set scr_veh_cleanupabandoned "1"
set scr_veh_cleanupdrifted "1"
set scr_veh_cleanupmaxspeedmph "1"
set scr_veh_cleanupmindistancefeet "75"
set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
set scr_veh_cleanuptime_dmgfactor_max "1.0"
set scr_veh_cleanuptime_dmgfactor_min "0.33"
set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
set scr_veh_dead_cleanuptimemax "30"
set scr_veh_dead_cleanuptimemin "20"
set scr_veh_disappear_maxpreventdistancefeet "30"
set scr_veh_disappear_maxpreventvisibilityfeet "150"
set scr_veh_disappear_maxwaittime "60"
set scr_veh_explosion_husk_forcepointvariance "30"
set scr_veh_explosion_husk_horzvelocityvariance "25"
set scr_veh_explosion_husk_vertvelocitymax "200"
set scr_veh_explosion_husk_vertvelocitymin "100"
set scr_veh_explosion_spawnfx "1"
set scr_veh_ondeath_createhusk "1"
set scr_veh_ondeath_usevehicleashusk "1"
set scr_veh_respawnafterhuskcleanup "1"
set scr_veh_respawnwait_iterationwaitseconds "1"
set scr_veh_respawnwait_maxiterations "30"
set scr_veh_waittillstoppedandmindist_maxtime "10"
set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
set rate "25000"
set g_antilag "1"
set g_smoothClients "1"
set sv_fps "20"
set sv_allowDownload "1"
set sv_wwwBaseURL ""
set sv_wwwDlDisconnected "0"
set sv_wwwDownload "0"
set g_log "codwaw.log"
set g_logSync "1"
set logfile "2"
set g_banIPs ""
set sv_kickBanTime "300"
set scr_teamKillPunishCount "3"
set scr_team_artilleryTeamKillPenalty "0.25"
set scr_team_kickteamkillers "0"
set set scr_team_teamkillerplaylistbanpenalty "0"
set scr_team_teamkillerplaylistbanquantum "0"
set scr_team_teamkillpointloss "1"
set scr_team_teamkillspawndelay "20"
set scr_allowbattlechatter "1"
set bcmp_incoming_grenade_probability "50"
set bcmp_kill_inform_probability "50"
set bcmp_killstreak_incoming_probability "50"
set bcmp_perk_call_probability "50"
set bcmp_sniper_kill_probability "25"
set bcmp_toss_grenade_probability "50"
set bcmp_weapon_delay "2000"
set bcmp_weapon_fire_probability "90"
set fire_audio_random_max_duration "1000"
set fire_audio_repeat_duration "1500"
set fire_spread_probability "0"
set fire_stage1_burn_time "3000"
set fire_stage2_burn_time "0"
set fire_stage3_burn_time "0"
set fire_world_damage "20"
set fire_world_damage_duration "8"
set fire_world_damage_rate "0.25"
set flare_distance_scale "16"
set flare_duration "8"
set flare_effect_radius "400"
set flareBurnOutFadeWait "0.65"
set flareDisableEffects "0"
set flareLookAwayFadeWait "0.45"
// Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)
set sv_maprotationcurrent ""
set g_gametype "koth"
set sv_mapRotation "gametype koth map mp_airfield gametype koth map mp_asylum gametype koth map mp_castle gametype koth map mp_shrine gametype koth map mp_courtyard gametype koth map mp_dome gametype koth map mp_downfall gametype koth map mp_hangar gametype koth map mp_makin gametype koth map mp_outskirts gametype koth map mp_roundhouse gametype koth map mp_seelow gametype koth map mp_suburban"
set sv_punkbuster "1"
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Re: Server.cfg
« Reply #1 on: November 30, 2012, 02:43:56 PM »
ovo vam fali u cfg da bi se server vidio na master listi


// Master servers
//
// don't believe these are needed.. Hardcoded perhaps, included but commented out...
//
set sv_master1 "cod5master.activision.com"
set sv_master2 "cod5authorize.activision.com"
set sv_master3 "cod5master.infinityward.com"
set sv_master3 "cod5update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_gamespy "1"