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rcon zb_update
Uključivanje/Isključivanjercon_password YOUR_RCON_PASSWORD
rcon zb_active 0
rcon zb_active 1
Client CommandsCan be entered in your console at any time
zb_status
- Displays important server settings
zb_netinfo
- Displays clientside netsettings (rates, interpolation, prediction, lag compensation)
zb_version
- Displays version of zBlock currently installed on the server
zb_help
- Displays information about available zBlock commands
zb_readylist
- Counter-Strike: Source Only
- Displays ready and not-ready players when using the ready-up system.
zb_players
- Displays a list of players authenticated by a configured auth-host (zb_authhost)
zb_warnings
- Displays information regarding questionable server configuration.
zb_teamcash
- Counter-Strike: Source Only
- Displays the team money situation (We recommend your caller binds this command to a key).
- i.e. bind "F1" "zb_teamcash"
- Note: Only usable during freeze-time and when "zb_allowcashcalling" is enabled.
Server CommandsMust be executed through RCON or directly at the server
zb_lo3
- Executes config defined in "zb_matchconfig"
- Restarts the round 3 times
- Returning startmoney to value set in "zb_startmoney" (Default 800)
zb_ko3
- Restarts the round 3 times, declaring a knife-round
zb_readyup
- Counter-Strike Source Only
- Use zb_readyup to start, or stop the readyup sequence
- Accepts "1" or "0" as parameter, "1" enabling readyup, "0" disabling readyup
- Allows all players to set themselves as ready
- When all players are ready, zb_lo3 is triggered
zb_players
- A mirrored server-side command of the "zb_players" client console command.
zb_update
- Manually checks for an update to the plugin.
- Once an update is found you will be notified, calling this command again will download the update.
Server CVARS (Settings)Must be executed through RCON or directly at the server
zb_matchconfig (Default: None)
- Match config to be executed before initiating the live on 3 sequence
- Note: To reset this value using rcon use: rcon zb_matchconfig " "
zb_readyup_max (Default: 10)
- Counter-Strike Source Only
- The minimum number of players required to be ready to initiate live-on-three
zb_startmoney (Default: 800)
- Counter-Strike Source Only
- The amount that the starting money should be returned to after the live on 3 sequence is completed
- Note:This is to prevent players from regaining full money by using "retry" in the second round of overtime
zb_authhost (Default: NONE)
- Configures the auth-host to use with zBlock.
- Changing this setting will re-authenticate all existing players in the server and continue to authenticate new players who join.
(Please see our article on "Player Authentication" at our website for more details and a list of auth-hosts).
- Note: To reset this value using rcon use: rcon zb_authhost " " OR rcon zb_authhost NONE
zb_autoupdate (Default: 1)
- Enable/Disable zBlock plugin auto-updating.
- Note: Updates can be downloaded manually using the server command "zb_update"
- Note: Automatic updates are never downloaded whilst players are connected to the server.
zb_allowcashcalling (Default: 1)
- Counter-Strike: Source Only
- Enable/Disable Team money calling with "zb_teamcash"
zb_doorfix (Default: 1)
- Counter-Strike: Source Only
- Enable/Disable the zBlock door fix for high tickrate servers.
- Note: Please remove any map fix files you were previously using if running your server with this enabled.
- Setting the value to 1 will lock phys_timescale to 1.0
zb_dosprotect (Default: 1)
- Enable/Disable Denial-Of-Service protection from a recently released server attack program.
- Note: Once VALVe issues a fix for this issue please set this to "0" in your server.cfg
zb_crouchfix (Default: 1)
- Enable/Disable the fix for the crouch-bug issue.
- Note: 0 = Default crouching behaviour / 1 = Crouch-Fix enabled
zb_bunnyfix (Default: 1)
- Enable/Disable the bunny-hop fix.
- Note: 0 = Default bunny-hopping behaviour / 1 = Disable bunny-hopping