Author Topic: Server.cfg  (Read 4159 times)

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Server.cfg
« on: August 12, 2009, 11:22:32 PM »
Now more of the configurations:
sv_name SERVERNAME << Name of server
sv_hostport 36963 << UDP port, on which the server runs
sv_password PASSWORD << Server password
sv_rcon PASSWORD << Rcon password
sv_maxplayers 10 << Highest number of players who are on the server at one time!
sv_fow 1 << Fog of war activated or not?
sv_friendlyfire 0 << Friendlyfire activated or not?
sv_lan 0<< only show server on LAN
sv_usgnonly 0 << only people who are logged in to USGN can join
sv_maptransfer 1 << Maps should be transfered to people who don't have them
sv_spraytransfer 1 << Can spraylogos be sent?
sv_gamemode 0 << Which mode? (Deathmatch, Normal, Construction etc)
sv_specmode 1 << Spectator, only Team, ALL or FREE
sv_map de_dust << The map, the server loads on start
mp_timelimit 25 << time in minutes, one map is played
mp_winlimit 50 << wins a team has to got for mapchange
mp_roundlimit 100 << rounds one map is played
mp_roundtime 5 << time in minutes one round has
mp_freezetime 0 << time at beginning of round, on which players cannot move, only buy!
mp_buytime 0.5 << time in minutes where players can buy something
mp_startmoney 600 << money a player gets on connect
mp_teamkillpenalty 3 << player gets punished at ... teamkills
mp_hostagepenalty 8 << player gets punished at ... hostagekills
mp_tkpunish 0 << player gets punished for teamkill
mp_idlekick 1 << players get kicked for being idle
mp_vulnerablehostages 1 << can hostages be killed?
mp_autoteambalance 1 << server automatically balances teams
bot_prefix << bot names start with these letters
bot_count 0 << number of bots in game
bot_jointeam << ??
bot_skill 2 << who weak/strong are bots?
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