Evo našao sam pa kome bude trebalo... sve radi kako treba, provjereno!!
revEmu on Linux HLDS
1. install cstrike server using SteamCMD
https://developer.valvesoftware.com/wiki/SteamCMD2. download latest version of revEmu
http://rghost.net/private/46948408/8ae3 ... ac00e124f9 (at the moment)
3. extract the archive somewhere on your PC
4. find linux folder in extracted revEmu
5. edit rev.ini and replace
ClientDLL=./bin/steamclient_valve.so
with
ClientDLL=./steamclient_valve.so
save and upload it to your game server's root folder ... where hlds_run is
6. in the same folder where you uploaded rev.ini on your game server (where hlds_run is located) there is a file named steamclient.so , rename it to steamclient_valve.so
7. in the linux folder extracted from revEmu archive there is a bin folder in it , upload the following files to your game server root folder: libSteam2Auth.so , steamclient.so ... if you get a promt to overwrite it means that you didn't rename the original steamclient.so to steamclient_valve.so in step 6
8. optional: you can use steamclient_nologging.so instead ... just upload it to your game server , delete the other steamclient.so and rename this one from steamclient_nologging.so to steamclient.so
9. done , start your engines
Još nešto!!!
rev.ini file prepravite ovako:
AllowOldRev74=True
AllowOldRev=True
AllowUnknown=True
AllowCracked=True
AllowLegit=True
AllowedAnyCountConnectUnknownClientWithOneIP=False
Fake_player= false
RevEmu_2012 = true
Restartaj server.