Author Topic: Problem sa instalacijom custom gamemoda  (Read 9064 times)

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Problem sa instalacijom custom gamemoda
« on: May 12, 2013, 09:57:46 PM »
evo drustvo ako moze mala pomoc, danas sam se spojio na ftp i uploado zombie mod u /mods folder nazvo sam mapu dfszomb i uploado sam server.cfg koji sam dobio s njim i samo sam ga zamjenio sa onim koji je bio vec uploadan u /main
odem edit cfg i napisem sve ime servera, ime moda, rcon pass, redirect adresu [imam web hosting i domenu pa sam i tamo napravio isti folder i u njega dao iste datoteke, znaci sad u webftpu imam u mods/dfszom i na redirectu http://domena/dfszom e sada jos odem u edit settings i tamo gdje pise mod stavim mods/dfszom a start cfg ostavim kak je bilo, i kada idem upalit server nista se ne događa.. izbrisem tamo u edit settings polje mods/dfszomb i server se upali normalno.. al kad stavim da mi pokrene mod jednostavno nece, probao sam u mod stavit mods/promodlive211 jer je vec bio uploadan tamo i server se upalio, stavio sam natrag mods/dfszom i nista.. evo par slika ako slucajno niste pohvatali.
slika 1: http://i.imgur.com/m1xaxJT.jpg
slika 2: http://i.imgur.com/Mgbz2uE.jpg
slika 3: http://i.imgur.com/eLeAnAf.jpg

evo kako mi izgleda server.cfg
Code: [Select]
//**************************************************************************************************
//                   ___   _     ______ _   _   ___       __   __
//                  / _ \ | |    | ___ \ | | | / _ \      \ \ / /
//                 / /_\ \| |    | |_/ / |_| |/ /_\ \______\ V /
//                 |  _  || |    |  __/|  _  ||  _  |______/   \
//                 | | | || |____| |   | | | || | | |     / /^\ \
//                 \_| |_/\_____/\_|   \_| |_/\_| |_/     \/   \/
//**************************************************************************************************
// authors  : Hacker22 and Zod.
// website  : http://alpha-x.herobo.com/
//
// mod      : Before The Dawn Alpha-XL
// version  : 15
// update   : September 12, 2010
//**************************************************************************************************

//**************************************************************************************************
// C O L O U R     C O D E S
//**************************************************************************************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black
//**********************************************************************************************************
// If dvars are missing, deleted or fall outside max values.. The settings will revert to the default values.
// All default values have been scripted into the mod.
//**********************************************************************************************************

//******************************************************************************
// Public Information
//******************************************************************************
sets sv_hostname "^3[D.F.S]^1 Ultimate Zombies ^2***killstreaks**superweapons**"
sets _Admin "skynet"
sets _Email "lounge190@hotmail.com"
sets _Website "alpha-x.herobo.com"
sets _Location "Croatia"
sets _Irc ""
sets _Mod "dfszom"
sets _ModVer "15"
sets _ModUpdate ""
sets _Maps "Stock"

//******************************************************************************
// Common Server Settings
//******************************************************************************

// Log Settings
set g_logsync "2"         // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1"           // 0 = NO log, 1 = log file enabled (This can get VERY large!)
set g_log "games_mp.log"  // Name of log file, default is games_mp.log
set sv_log_damage "0"

// Password Settings
set rcon_password "primjer" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots

// The following can be used to lock out the server so that only those
// players that have been provide the password can connect.  Good for
// matches, practices, etc.
set g_password ""

// Player slots setup
set sv_maxclients "12" // MAX server player slots, this is TOTAL player slots
set ui_maxclients "12" // Same as max slots
set sv_privateclients "0" // Number of private player slots, maxclients - privateclients = public slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "200" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
set g_antilag "1"

// Client Download Settings. (0=off/1=on)
// If you do not have a seperate re-direct server, all required files are downloaded from the game server
// at a very low bit rate like 20kb a second
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://freeiphone4you.biz/alphax15/"
seta sv_wwwDlDisconnected "0"

// Rate
// [Server bandwidth (bits)] / ([Num Clients] x 8 ) = [sv_maxrate]
set sv_maxRate "25000"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
set sv_reconnectlimit "6"

// Anti Cheat Settings
set sv_disableClientConsole "1"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "0"

// Temporary Ban duration, in seconds
set sv_kickBanTime "300"

// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "1"
set g_deadChat "1"
set voice_global "0"
set voice_localEcho "0"

// Voting
set g_allowVote "0"

//******************************************************************************
// Misc
//******************************************************************************
// gameplay
set scr_game_allowkillcam 0
set scr_killcam_time 5 // Time to show killcam
set scr_killcam_posttime 2 // How much longer after death cam continues
set scr_game_spectatetype 2 // 2 allow floating spectate mode. 1 is fixed spectate mode.

// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 10
set scr_drawfriend 0
//set g_speed "190"
set btd_g_speed "190" // Replaces g_speed

set scr_showperksonspawn 1
set scr_deleteexplosivesonspawn 1
set scr_intermission_time 20 // Make sure if map voting is enabled this time is longer than vote time

//**************************************************************************************************
// G E N E R A L     M O D     S E T T I N G S
//**************************************************************************************************

// Set infinite amount of ammo for players. (0 = Disabled, 1 = Enabled | Default = Disabled)
// Players ammo is restocked upon weapon reload.
set btd_infinite_ammo "0"

// Info on the flyby settings: http://openwarfaremod.com/owforum/viewtopic.php?f=82&t=3971
set btd_flyby_enable "1"
set btd_flyby_roll "1"
set btd_flyby_delay "120"
set btd_flyby_number "3"
set btd_flyby_numberandom "0"
set btd_flyby_model "1"
set btd_flyby_modelrandom "1"
set btd_flyby_contrails "2"
set btd_flyby_contrails_random "1"


//**************************************************************************************************
// S P E C I A L     W E A P O N S     S E T T I N G S
//**************************************************************************************************

// Eanble the special weapons section of the player menu. (1 = enabled, 0 = disabled | Default = enabled)
set btd_special_weapons_menu "1"

// Limit access to special weapons to grace period only. (1 = enabled, 0 = disabled | Default = enabled)
set btd_special_weapons_grace_only "1"


//**************************************************************************************************
// P L A Y E R
//**************************************************************************************************

// Auto promote players on spawn (1 = on, 0 = off | Default = off)
set btd_auto_promotion "0"

// Promote players to this level+1 (Range = 10 - 64 | Default = 19)
set btd_auto_promotion_rank "19"

// Chance that players will make a pain sound when hurt
set btd_painsounds "75"

// Chance that players will make a death sound when they die
set btd_deathsounds "75"

// The range of the players knife
set player_meleerange 185

// change player health, off uses the games settings ie h/c = 30, normal = 100 & o/s = 200
// (0 = Game Health, 1 = Custom | Default = Custom)
set btd_customhealth "1"

// player health (Range = 50 - 500 | Default = 100)
set btd_playerhealth "100"

// player health regen per second(0 = Off, Range = 1 - 100)
set btd_healthregen "1"

// Allow playes the ability to discard weapon in hand via mod menu (1 = on, 0 = off | Default = 0)
set btd_can_discard_weapons "0"

// Disable the gaining of XP points. (1 = on, 0 = off | Default = 0)
set btd_disable_xpgains "0"

// Take away any hardpoints the player may have earned when the player dies. (1 = enabled, 0 = disabled | Default = enabled)
set btd_remove_hardpoint_on_death "1"


//**************************************************************************************************
// L A S T     S T A N D     S E T T I N G S
//**************************************************************************************************

// Allow players to be revived while in last stand (1 = On, 0 = Off | Default = Off)
set btd_allow_revive "0"

// Give all players last stand perk on spawn (1 = On, 0 = Off | Default = Off)
set btd_give_laststand "0"

// How long until player is killed after entering last stand (Range = 10 - 120 | Default = 20)
set btd_last_stand_time "20"

// How long it takes to revive a downed player (Range = 1 - 30 | Default = 2)
set btd_revive_time "2"

// How many points medic earns as an assist for reviving players (Range = 5 - 500 | Default = 125)
set btd_revive_points "125"

// How much money players earn for reviving teammates (Range = 10 - 10000 | Default = 100)
set btd_revive_money "100"

// Limit how many times a player can be revived. (Range = 1 - 10, 0 = Unlimited | Default = 3)
set btd_revive_limit "3"

// Take any special weapon away from the player being revived. (1 = On, 0 = Off | Default = Off)
set btd_revive_take_special "1"


//**************************************************************************************************
// S P A W N     P R O T E C T I O N     S E T T I N G S
//**************************************************************************************************

// Give players protection when spawning, leaving aircraft and after revives (0 = Off, 1 = On | Default = On)
// Strongly recommended that this ne enabled.
set btd_sp_enable "1"

// How long the spawn protection lasts (Range = 3 - 13 | Default = 6)
set btd_sp_time "6"

// Enabled use of weapons while protected (0 = Off, 1 = On | Default = Off)
set btd_sp_weapons "0"


//**************************************************************************************************
// A M M O     D R O P     S E T T I N GS
//**************************************************************************************************

// Note some maps have very few chopper drop spawns. (i always added a minimum of 10)
// The points are chosen randomly and might drop near zom spawns. didnt want to make it too easy for players

// Enable ammo drops (0 = Off, 1 = On | Default = Off)
set btd_ammo_drops "1"

// Enable ammo drops to be droped in via helicopters (0 = Off, 1 = On | Default = On)
set btd_ammo_drops_choppers "1"

// Enable ammo drop location indicators (0 = Off, 1 = On | Default = On)
set btd_ammo_drops_locations "1"

// Allow ammo drops to heal players (0 = Off, 1 = On | Default = On)
set btd_ammo_drops_heal "1"

// Number of ammo drops (Range = 1 - 3 | Default = 2)
set btd_ammo_drops_number "2"

//**************************************************************************************************
// S P E C I A L     W E A P O N S     S E T T I N G S
//**************************************************************************************************
// These are used in case you wish to change out the special weapons files for your own modified
// weapons so that the various menus will reflect the proper weapon names.

set btd_special1_weap_name "^1M^021 ^1Sile^0nced"
set btd_special2_weap_name "^1P^0o^1PP^0i^1N ^1S^0hotty"
set btd_special3_weap_name "^1HaC^0kEr ^1M^04"
set btd_special4_weap_name "^1S^0moking ^1A^0ce ^1P^090"
set btd_special5_weap_name "^1Death ^0Dealer"
set btd_special6_weap_name "^1Mi^0ni^1gu^0n"

// Rank required to unlock special weapons. Ranks start at zero so the actual rank set here is 1 over the number set.
set btd_special1_rank "39"
set btd_special2_rank "44"
set btd_special3_rank "49"
set btd_special4_rank "54"
set btd_special5_rank "59"
set btd_special6_rank "64"


//**************************************************************************************************
// G A M E     M O D E
//**************************************************************************************************

// hardcore and oldschool can not be enabled at the same time
set scr_hardcore "0"
set scr_oldschool "0"

// Loadout for oldschool and trader player slot 1 ( any sub machine gun (no attachments) )
// (Values = see weapons folder for weapon names | Default = "mp5_mp")
set btd_oldschool_primary "mp5_mp"

// Loadout for oldschool and trader player slot 2 ( pistol only , not same as first slot )
// (Values = see weapons folder for weapon names | Default = "usp_mp")
set btd_oldschool_secondary "usp_mp"

// Loadout for oldschool and trader player special grenade ("", "smoke", "flash")
set btd_oldschool_secondary_grenade "flash"


//**************************************************************************************************
// A N T I     C A M P     S Y S T E M
//**************************************************************************************************

// anti camp system (0 = off, 1 = teleport, 2 = timer, 3 = both)
set btd_anticamp "3"

// time untill punishment takes place. (Range 10 - 300 | Default = 45)
set btd_camp_max_time "45"

// time to show the warning message. (Range 10 - 300 | Default = 30)
set btd_camp_warn_time "30"

// camping punishment
// (1 = move to spec, 2 = drop health, 3 = kill player | Default = Kill Player)
set btd_camp_punishment "1"

// amount of health to drop per second (Range 1 - 100 | Default = 5)
set btd_camp_drophealth "15"

// Distance in inches the player has to move to avoid punishment. (Range 24 - 240 | Default = 96)
set btd_camp_distance "96"

// Be aware that the anti-glitch punishment system can kill innocent players if the
// teleport triggers aren't placed well on the map!

// Turn on anti-glitch warning punishment (0 = Off, 1 = On | Default = On)
set btd_antiglitch_warning "0"

// At this number, player is killed for glitching (Range 1 - 12 | Default = 3)
set btd_antiglitch_warning_num "3"


//**************************************************************************************************
// P I C K U P S
//**************************************************************************************************

// allow p***ps ( 0 = No, 1 = Yes | Default = Yes )
set btd_p***p_on "1"

// randomly change the p***ps when map starts (removes all perk p***ps)
// p***ps will stay same throughout the map
// options ( 0 = No, 1 = Yes | Default = Yes )
set btd_p***p_random "1"

// spawn time for p***ps in seconds (Range = 5 - 300 | Default = 15 )
set btd_p***p_spawn_time "15"

// Enable p***ps to spin ( 0 = No, 1 = Yes | Default = Yes )
set btd_p***p_spin "0"

// Enable red and yellow p***p fx ( 0 = No, 1 = Yes | Default = Yes )
set btd_p***p_fx "1"

// Enable corpse under p***p fx ( 0 = No, 1 = Yes | Default = No )
set btd_p***p_bodies "0"

// Time it takes for a weapon that was switched for a p***p to be removed.
// Added to deal with weapon switching exploits. (Range = 0.25 - 10 | Default = 0.5 )
set btd_drop_delete_time "0.5"


//**************************************************************************************************
// N I G H T,     F O G     &     V I S I O N     S E T T I N G S
//**************************************************************************************************

// custom fog settings, value 1 changes the brightness level, value 2 the distance the players can see
// recomend that you only change value 2.

// custom fog defualt setting
// fog can be changed in game via the admin menu with set values or via rcon using the dvar
// prob best for admins to play around with this value and test themselves.
set btd_fog "100 2000"

// Fog color. Red Green Blue. (Range = 0 - 1 | Default 0)
set btd_fog_color "0 0 0"

// the next 2 dvars will only take effect if btd_fog_nightchange is set to 1 and can not be changed in game

// day fog settings
set btd_fog_day "100 6000"

// night fog settings
set btd_fog_night "100 2000"

// the next 6 davrs are the settings for the ingame admin menu
// these cannot be changed in game and are fixed
// 1 = lighter, 6 = darker

// basicly just play with the two numbers, making sure to leave a space between them.

// fog menu setting 1
set btd_fog_menu1 "100 6000"
// fog menu setting 2
set btd_fog_menu2 "100 4000"
// fog menu setting 3
set btd_fog_menu3 "100 2000"
// fog menu setting 4
set btd_fog_menu4 "100 1000"
// fog menu setting 5
set btd_fog_menu5 "100 500"
// fog menu setting 6
set btd_fog_menu6 "100 250"

// Allow the mod to change fog when night / day is changed in game ( 0 = No, 1 = Yes | Default = No)
// yes will override custom set fog settings but fog can still be changed ingame but will revert when night / day changed
// no will not change the fog settings when night / day is changed but will keep the set value
set btd_fog_nightchange "1"

// Enabled nightness at game start( 0 = Disabled, 1 = Enabled | Default = Enabled )
set btd_night "1"

// set a vision setting here. Default CoD 4 setting is "map"
set scr_setvisionmap "zombie"

//**************************************************************************************************
// L O A D     O T H E R     C O N F I G U R A T I O N     F I L E S
//**************************************************************************************************

exec btd_admin.cfg
wait
exec btd_messages.cfg
wait
exec btd_hardpoints.cfg
wait
exec btd_trader.cfg
wait
exec btd_music.cfg
wait
exec btd_zombies.cfg
wait
exec btd_gametypes.cfg
wait
exec btd_maprotation.cfg

probao sam i stariju verziju tog zombi moda, ali isti problem..

hvala unaprijed!
« Last Edit: May 12, 2013, 10:00:33 PM by skynet190 »

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Re: Problem sa instalacijom custom gamemoda
« Reply #1 on: May 13, 2013, 06:14:22 AM »
pokusaj provjeriti status uploada
tako da sve datoteke stavis uploadat na server i opcijom filezile "nadomjesti ako je velicina razlicita" (tako nekako)
 - meni se znalo to dogadati sa mapaj
 - a i jučer bilo jedno cudno vrijeme kad meni nije htjelo upali promod server :S



iz cfga izbaci
// Password Settings
set rcon_password "primjer"      // RCON must supply pw to use

// Player slots setup
set sv_maxclients "12"      // MAX server player slots, this is TOTAL player slots
set ui_maxclients "12"      // Same as max slots

ostalo se cini uredu

« Last Edit: May 13, 2013, 06:27:52 AM by BeR0 »

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Re: Problem sa instalacijom custom gamemoda
« Reply #2 on: May 14, 2013, 10:27:06 AM »
evo kada gledam ovo neki debug.. sta ovo znaci?
GPanel: File Handles:

GPanel: ----------------------

GPanel: 50460 files in iwd files

GPanel: Unloaded fastfile ui_mp

GPanel: Loading fastfile mp_backlot

GPanel: Error: Need 10676416 more bytes of ram for alloc to succeed

GPanel: OUT OF MEMORY! ABORTING!!! (universal/physicalmemory.cpp:625)

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Re: Problem sa instalacijom custom gamemoda
« Reply #3 on: May 14, 2013, 12:09:55 PM »
vjerojatno mod ili skinove ili mape moraš smanjiti za 10mb


ili mapom manje veličine @bero
« Last Edit: May 14, 2013, 08:37:20 PM by BeR0 »
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Re: Problem sa instalacijom custom gamemoda
« Reply #4 on: May 18, 2013, 01:19:54 AM »
znaci svaki mod.ff moze imat max 15mb?

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Re: Problem sa instalacijom custom gamemoda
« Reply #5 on: May 18, 2013, 07:47:18 AM »
ne, gleda se veličina svega: mod, skinovi, mape itd...
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Re: Problem sa instalacijom custom gamemoda
« Reply #6 on: May 18, 2013, 11:19:52 AM »
evo obrisao sam Admin skins.iwd koji je imao 16MB i player skins koji je imao 28MB, i jos uvjeg dobivam taj isti error.. obrisao sam jos toga sto nebi bilo previse potrebno na serveru ali sve je na starom :/

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Re: Problem sa instalacijom custom gamemoda
« Reply #7 on: May 18, 2013, 11:43:23 AM »
koliko ti sad fali memorije ?


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Re: Problem sa instalacijom custom gamemoda
« Reply #8 on: May 18, 2013, 03:41:11 PM »
koliko je i falilo...

Code: [Select]
.:STARTING SERVER | Please Wait:.

GPanel: CoD4 MP 1.7 build linux-i386 Jun 28 2008

GPanel: begin $init

GPanel: ----- FS_Startup -----

GPanel: Current language: english

GPanel: Current search path:

GPanel: /home/srv4056/cod4_4093/mods/lasts/zz_svr_waypoints.iwd (484 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/zz_svr_character.iwd (16 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/zz_svr_addon.iwd (2 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/weapons.iwd (120 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/sounds.iwd (43 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts

GPanel: /home/srv4056/cod4_4093/main/iw_13.iwd (265 files)

GPanel: /home/srv4056/cod4_4093/main/iw_12.iwd (33 files)

GPanel: /home/srv4056/cod4_4093/main/iw_11.iwd (448 files)

GPanel: /home/srv4056/cod4_4093/main/iw_10.iwd (230 files)

GPanel: /home/srv4056/cod4_4093/main/iw_09.iwd (447 files)

GPanel: /home/srv4056/cod4_4093/main/iw_08.iwd (66 files)

GPanel: /home/srv4056/cod4_4093/main/iw_07.iwd (34 files)

GPanel: /home/srv4056/cod4_4093/main/iw_06.iwd (416 files)

GPanel: /home/srv4056/cod4_4093/main/iw_05.iwd (716 files)

GPanel: /home/srv4056/cod4_4093/main/iw_04.iwd (765 files)

GPanel: /home/srv4056/cod4_4093/main/iw_03.iwd (670 files)

GPanel: /home/srv4056/cod4_4093/main/iw_02.iwd (1296 files)

GPanel: /home/srv4056/cod4_4093/main/iw_01.iwd (1456 files)

GPanel: /home/srv4056/cod4_4093/main/iw_00.iwd (1054 files)

GPanel: /home/srv4056/cod4_4093/main

GPanel: /home/srv4056/cod4_4093/main_shared

GPanel: /home/srv4056/cod4_4093/players

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw06.iwd (7 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw05.iwd (1338 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw04.iwd (1730 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw03.iwd (3705 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw02.iwd (3483 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw01.iwd (3181 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw00.iwd (2903 files)

GPanel: localized assets iwd file for english

GPanel:

GPanel: File Handles:

GPanel: ----------------------

GPanel: 24908 files in iwd files

GPanel: Adding channel: error

GPanel: Adding channel: gamenotify

GPanel: Adding channel: boldgame

GPanel: Adding channel: subtitle

GPanel: Adding channel: obituary

GPanel: Adding channel: logfile_only

GPanel: Adding channel: console_only

GPanel: Adding channel: gfx

GPanel: Adding channel: sound

GPanel: Adding channel: files

GPanel: Adding channel: devgui

GPanel: Adding channel: profile

GPanel: Adding channel: ui

GPanel: Adding channel: client

GPanel: Adding channel: server

GPanel: Adding channel: system

GPanel: Adding channel: playerweap

GPanel: Adding channel: ai

GPanel: Adding channel: anim

GPanel: Adding channel: physics

GPanel: Adding channel: fx

GPanel: Adding channel: leaderboards

GPanel: Adding channel: parserscript

GPanel: Adding channel: script

GPanel: No channels added or hidden

GPanel: Adding channel: error

GPanel: Adding channel: error

GPanel: No channels added or hidden

GPanel: Adding channel: gamenotify

GPanel: Adding channel: obituary

GPanel: No channels added or hidden

GPanel: Adding channel: boldgame

GPanel: No channels added or hidden

GPanel: Adding channel: subtitle

GPanel: No channels added or hidden

GPanel: execing default_mp.cfg from disk

GPanel: execing default_mp_controls.cfg from disk

GPanel: No channels added or hidden

GPanel: execing default_mp_gamesettings.cfg from disk

GPanel: execing server_map.cfg from disk

GPanel: execing language.cfg from disk

GPanel: fs_homepath is write protected.

GPanel: fs_basepath is write protected.

GPanel: fs_game is write protected.

GPanel: dedicated is read only.

GPanel: Opening IP socket: 176.57.141.226:28803

GPanel: fs_homepath is write protected.

GPanel: fs_basepath is write protected.

GPanel: fs_game is write protected.

GPanel: dedicated is read only.

GPanel: sv_punkbuster is write protected.

GPanel: end $init 144 ms

GPanel: Loading fastfile code_post_gfx_mp

GPanel: Loading fastfile localized_code_post_gfx_mp

GPanel: Loading fastfile ui_mp

GPanel: Loading fastfile common_mp

GPanel: Loading fastfile localized_common_mp

GPanel: Loading fastfile mod

GPanel: Loaded zone 'code_post_gfx_mp'

GPanel: Loaded zone 'localized_code_post_gfx_mp'

GPanel: Loaded zone 'ui_mp'

GPanel: Loaded zone 'common_mp'

GPanel: Loaded zone 'localized_common_mp'

GPanel: Loaded zone 'mod'

GPanel: --- Common Initialization Complete ---

GPanel: fs_homepath is write protected.

GPanel: fs_basepath is write protected.

GPanel: fs_game is write protected.

GPanel: execing server.cfg from disk

GPanel: sv_cheats is write protected.

GPanel: sv_punkbuster is write protected.

GPanel: execing btd_music.cfg from disk

GPanel: execing btd_messages.cfg from disk

GPanel: execing btd_hardpoints.cfg from disk

GPanel: execing btd_trader.cfg from disk

GPanel: execing btd_admin.cfg from disk

GPanel: execing btd_zombies.cfg from disk

GPanel: execing btd_gametypes.cfg from disk

GPanel: g_gametype will be changed upon restarting.

GPanel: execing btd_maprotation.cfg from disk

GPanel: dedicated is read only.

GPanel: sv_punkbuster is write protected.

GPanel: map_rotate...

GPanel:

GPanel: "sv_mapRotation" is:"gametype elim map mp_backlot map mp_bloc map mp_bog map mp_broadcast map mp_cargoship map mp_convoy map mp_countdown map mp_crash_snow map mp_creek map mp_farm map mp_killhouse map mp_overgrown map mp_pipeline map mp_shipment map mp_showdown map mp_strike map mp_vacant"

GPanel:

GPanel: "sv_mapRotationCurrent" is:""

GPanel:

GPanel: Setting g_gametype: elim.

GPanel: Setting map: mp_backlot.

GPanel: g_gametype elim is not a valid gametype, defaulting to dm

GPanel: ------ Server Initialization ------

GPanel: Server: mp_backlot

GPanel: ----- FS_Startup -----

GPanel: Current language: english

GPanel: Current search path:

GPanel: /home/srv4056/cod4_4093/mods/lasts/zz_svr_waypoints.iwd (484 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/zz_svr_character.iwd (16 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/zz_svr_addon.iwd (2 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/weapons.iwd (120 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts/sounds.iwd (43 files)

GPanel: /home/srv4056/cod4_4093/mods/lasts

GPanel: /home/srv4056/cod4_4093/main/iw_13.iwd (265 files)

GPanel: /home/srv4056/cod4_4093/main/iw_12.iwd (33 files)

GPanel: /home/srv4056/cod4_4093/main/iw_11.iwd (448 files)

GPanel: /home/srv4056/cod4_4093/main/iw_10.iwd (230 files)

GPanel: /home/srv4056/cod4_4093/main/iw_09.iwd (447 files)

GPanel: /home/srv4056/cod4_4093/main/iw_08.iwd (66 files)

GPanel: /home/srv4056/cod4_4093/main/iw_07.iwd (34 files)

GPanel: /home/srv4056/cod4_4093/main/iw_06.iwd (416 files)

GPanel: /home/srv4056/cod4_4093/main/iw_05.iwd (716 files)

GPanel: /home/srv4056/cod4_4093/main/iw_04.iwd (765 files)

GPanel: /home/srv4056/cod4_4093/main/iw_03.iwd (670 files)

GPanel: /home/srv4056/cod4_4093/main/iw_02.iwd (1296 files)

GPanel: /home/srv4056/cod4_4093/main/iw_01.iwd (1456 files)

GPanel: /home/srv4056/cod4_4093/main/iw_00.iwd (1054 files)

GPanel: /home/srv4056/cod4_4093/main

GPanel: /home/srv4056/cod4_4093/main_shared

GPanel: /home/srv4056/cod4_4093/players

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw06.iwd (7 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw05.iwd (1338 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw04.iwd (1730 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw03.iwd (3705 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw02.iwd (3483 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw01.iwd (3181 files)

GPanel: localized assets iwd file for english

GPanel: /home/srv4056/cod4_4093/main/localized_english_iw00.iwd (2903 files)

GPanel: localized assets iwd file for english

GPanel:

GPanel: File Handles:

GPanel: ----------------------

GPanel: 49816 files in iwd files

GPanel: Unloaded fastfile ui_mp

GPanel: Loading fastfile mp_backlot

GPanel: Error: Need 10676416 more bytes of ram for alloc to succeed

GPanel: OUT OF MEMORY! ABORTING!!! (universal/physicalmemory.cpp:625)

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« Last Edit: May 19, 2013, 09:52:22 PM by CroGame »

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Re: Problem sa instalacijom custom gamemoda
« Reply #9 on: May 19, 2013, 04:41:03 PM »
dakle ima li riješenja za ovaj problem?

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Re: Problem sa instalacijom custom gamemoda
« Reply #10 on: May 19, 2013, 07:05:50 PM »
moraš isprobavati i smanjiti neke fajlove: skinove, mod ili maknuti jednu map itd...
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Re: Problem sa instalacijom custom gamemoda
« Reply #11 on: February 02, 2015, 09:00:14 PM »
ja imam problem pise mi Ftp Password Changed update password kako da to napravim ??

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Re: Problem sa instalacijom custom gamemoda
« Reply #12 on: February 03, 2015, 10:47:12 AM »

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Re: Problem sa instalacijom custom gamemoda
« Reply #13 on: June 30, 2015, 12:19:27 PM »
da ne otvaram novu temu..
meni mod radi,ali imam problema sa iw3mp.exe..
nakon par minuta me izbaci sa servera zakucam na 999..
a i ostale igrace izbaci i napise im tu poruku..
neznam u cemu problem na nekim mapama igram bez problema,a na nekoj me izbacuje..

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Re: Problem sa instalacijom custom gamemoda
« Reply #14 on: June 30, 2015, 09:36:22 PM »
games_mp.log  pogledaj u modu (server) ili ga uploadaj negdje pa stavi link ovdje (obrisi rcon pw iz loga ako je unutra prije nego postas log)

Ako izbacuje i ostale igrace nije greska do iw3mp.exe fajla nego do servera.