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Deprecated: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in /home/fhrv652/public_html/Sources/Load.php(194) : runtime-created function on line 3 Print Page - Server.cfg
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Gameserveri => Ostale Igre => Counter Strike 2D => Topic started by: admin on August 12, 2009, 11:22:32 PM
Title: Server.cfg
Post by: admin on August 12, 2009, 11:22:32 PM
Now more of the configurations: sv_name SERVERNAME << Name of server sv_hostport 36963 << UDP port, on which the server runs sv_password PASSWORD << Server password sv_rcon PASSWORD << Rcon password sv_maxplayers 10 << Highest number of players who are on the server at one time! sv_fow 1 << Fog of war activated or not? sv_friendlyfire 0 << Friendlyfire activated or not? sv_lan 0<< only show server on LAN sv_usgnonly 0 << only people who are logged in to USGN can join sv_maptransfer 1 << Maps should be transfered to people who don't have them sv_spraytransfer 1 << Can spraylogos be sent? sv_gamemode 0 << Which mode? (Deathmatch, Normal, Construction etc) sv_specmode 1 << Spectator, only Team, ALL or FREE sv_map de_dust << The map, the server loads on start mp_timelimit 25 << time in minutes, one map is played mp_winlimit 50 << wins a team has to got for mapchange mp_roundlimit 100 << rounds one map is played mp_roundtime 5 << time in minutes one round has mp_freezetime 0 << time at beginning of round, on which players cannot move, only buy! mp_buytime 0.5 << time in minutes where players can buy something mp_startmoney 600 << money a player gets on connect mp_teamkillpenalty 3 << player gets punished at ... teamkills mp_hostagepenalty 8 << player gets punished at ... hostagekills mp_tkpunish 0 << player gets punished for teamkill mp_idlekick 1 << players get kicked for being idle mp_vulnerablehostages 1 << can hostages be killed? mp_autoteambalance 1 << server automatically balances teams bot_prefix << bot names start with these letters bot_count 0 << number of bots in game bot_jointeam << ?? bot_skill 2 << who weak/strong are bots?