Author Topic: Deathrun  (Read 1124 times)

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Deathrun
« on: August 09, 2016, 09:39:50 PM »
Pozz moze pomoc oko deathrun servera ima xM Mod...sve je sredeno server radi redirect stavljen i sve udjem u server i pocne skidati po 11,12 kb..ja onak dobro i odjednom se crasha cod i to mi se desilo nekoliko puta vec ak nesto pomaze evo server.cfg

set sv_hostname "Deathrun"
set sv_authorizemode 0

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1"
set g_log "games_mp.log"

set g_password "" // Server password
set sv_privateclients "1"
set sv_privatePassword "" // Private slots, non-public slots

// Ping
set sv_minPing "0"
set sv_maxping "999"

//Game rules
set g_allowVote 0

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"
set sv_maxrate 25000

// Client Download settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://redirect2.studio4host.com/app/cod4_redirect.php?sid=12199&path="
seta sv_wwwDlDisconnected "0"

set g_gametype "deathrun"
set sv_mapRotation "map mp_dr_glass2 map mp_dr_bounce map mp_dr_darmuhv2 map mp_deathrun_clockwork map mp_dr_framey map mp_dr_jurapark map mp_deathrun_dragonball"
set sv_mapRotationCurrent "gametype deathrun map mp_dr_bounce"

// DEATH RUN MOD CONFIGURATION
exec deathrun.cfg
exec deathrun_songs.cfg

set sv_log_damage 1

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Re: Deathrun
« Reply #1 on: August 09, 2016, 09:42:21 PM »
Client verzija?
Server verzija?
Crashlog?


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Re: Deathrun
« Reply #2 on: August 09, 2016, 09:43:12 PM »
Stavi qconsole.log ovdje, vjerojatno pise greska u njemu.

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Re: Deathrun
« Reply #3 on: August 09, 2016, 09:44:40 PM »
Gdje da pogledam crashlog?
server verzija 1.7 ak to pitas
Sta je client verzija :p

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Re: Deathrun
« Reply #4 on: August 09, 2016, 09:45:51 PM »
Samo stavi qconsole.log sa servera ovdje.

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Re: Deathrun
« Reply #5 on: August 09, 2016, 09:46:05 PM »
Evo console.log

Build 13620 Thu Oct 04 00:43:04 2007
logfile opened on Tue Aug  9 22:37:52 2016

sv_cheats is write protected.
      dvar set sv_pure 1
      dvar set sv_punkbuster 1
sv_punkbuster is write protected.
      dvar set sv_maxRate 25000
      dvar set sv_allowDownload 1
      dvar set sv_wwwDownload 1
      dvar set sv_wwwBaseURL http://redirect2.studio4host.com/app/cod4_redirect.php?sid=12199&path=
      dvar set sv_wwwDlDisconnected 0
      dvar set g_gametype deathrun
g_gametype will be changed upon restarting.
      dvar set sv_mapRotation map mp_dr_glass2 map mp_dr_bounce map mp_dr_darmuhv2 map mp_deathrun_clockwork map mp_dr_framey map mp_dr_jurapark map mp_deathrun_dragonball
      dvar set sv_mapRotationCurrent gametype deathrun map mp_dr_bounce
execing deathrun.cfg from disk
      dvar set g_gametype deathrun
g_gametype will be changed upon restarting.
execing deathrun_songs.cfg from disk
      dvar set net_ip 185.4.149.15
      dvar set net_port 28968
      dvar set dedicated dedicated internet server
dedicated is read only.
      dvar set sv_punkbuster 1
sv_punkbuster is write protected.
map_rotate...

"sv_mapRotation" is:"map mp_dr_glass2 map mp_dr_bounce map mp_dr_darmuhv2 map mp_deathrun_clockwork map mp_dr_framey map mp_dr_jurapark map mp_deathrun_dragonball"

"sv_mapRotationCurrent" is:"gametype deathrun map mp_dr_bounce"

      dvar set sv_mapRotationCurrent  deathrun map mp_dr_bounce
      dvar set sv_mapRotationCurrent  map mp_dr_bounce
Setting g_gametype: deathrun.
      dvar set g_gametype deathrun
      dvar set sv_mapRotationCurrent  mp_dr_bounce
      dvar set sv_mapRotationCurrent
Setting map: mp_dr_bounce.
      dvar set g_gametype deathrun
g_gametype deathrun is not a valid gametype, defaulting to dm
      dvar set g_gametype dm
      dvar set mapname mp_dr_bounce
------ Server Initialization ------
Server: mp_dr_bounce
      dvar set ui_maxclients 24
      dvar set sv_maxclients 24
      dvar set sv_running 1
WARNING: Invalid IWD xiceops_00.iwd in \main.
Current language: english
Current search path:
/home/srv12107/cod4_12199/mods/^1t^0xdeathrunv1/snd.iwd (68 files)
/home/srv12107/cod4_12199/mods/^1t^0xdeathrunv1/dre.iwd (109 files)
/home/srv12107/cod4_12199/mods/^1t^0xdeathrunv1/dr.iwd (327 files)
/home/srv12107/cod4_12199/mods/^1t^0xdeathrunv1
/home/srv12107/cod4_12199/main/iw_13.iwd (265 files)
/home/srv12107/cod4_12199/main/iw_12.iwd (33 files)
/home/srv12107/cod4_12199/main/iw_11.iwd (448 files)
/home/srv12107/cod4_12199/main/iw_10.iwd (230 files)
/home/srv12107/cod4_12199/main/iw_09.iwd (447 files)
/home/srv12107/cod4_12199/main/iw_08.iwd (66 files)
/home/srv12107/cod4_12199/main/iw_07.iwd (34 files)
/home/srv12107/cod4_12199/main/iw_06.iwd (416 files)
/home/srv12107/cod4_12199/main/iw_05.iwd (716 files)
/home/srv12107/cod4_12199/main/iw_04.iwd (765 files)
/home/srv12107/cod4_12199/main/iw_03.iwd (670 files)
/home/srv12107/cod4_12199/main/iw_02.iwd (1296 files)
/home/srv12107/cod4_12199/main/iw_01.iwd (1456 files)
/home/srv12107/cod4_12199/main/iw_00.iwd (1054 files)
/home/srv12107/cod4_12199/main
/home/srv12107/cod4_12199/main_shared
/home/srv12107/cod4_12199/players
/home/srv12107/cod4_12199/main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
/home/srv12107/cod4_12199/main/localized_english_iw05.iwd (1338 files)
    localized assets iwd file for english
/home/srv12107/cod4_12199/main/localized_english_iw04.iwd (1730 files)
    localized assets iwd file for english
/home/srv12107/cod4_12199/main/localized_english_iw03.iwd (3705 files)
    localized assets iwd file for english
/home/srv12107/cod4_12199/main/localized_english_iw02.iwd (3483 files)
    localized assets iwd file for english
/home/srv12107/cod4_12199/main/localized_english_iw01.iwd (3181 files)
    localized assets iwd file for english
/home/srv12107/cod4_12199/main/localized_english_iw00.iwd (2903 files)
    localized assets iwd file for english

File Handles:
handle 1: console_mp.log
----------------------
49494 files in iwd files
      dvar set loc_language 0
      dvar set loc_forceEnglish 0
Unloaded fastfile ui_mp
Loading fastfile mp_dr_bounce
Loaded zone 'mp_dr_bounce'
      dvar set nextmap map_restart
      dvar set cl_paused 0
      dvar set sv_serverid 16
------- Game Initialization -------
gamename: Call of Duty 4
gamedate: Jun 28 2008
      dvar set g_gametype dm
      dvar set ui_maxclients 24
      dvar set sv_maxclients 24
      dvar set dedicated dedicated internet server
      dvar set dedicated dedicated internet server
      dvar set masterServerName cod4master.bktfvision.som
      dvar set authServerName cod4master.bktfvision.som
      dvar set masterPort 20810
      dvar set authPort 20800
      dvar set com_timescale 1
      dvar set timescale 1
      dvar set fixedtime 0
      dvar set fs_ignoreLocalized 0
      dvar set clientSideEffects 1
      dvar set g_debugDamage 0
      dvar set g_debugBullets 0
      dvar set bullet_penetrationEnabled 1
      dvar set g_entinfo off
      dvar set g_debugLocDamage 0
      dvar set g_friendlyfireDist 256
      dvar set g_friendlyNameDist 15000
      dvar set melee_debug 0
      dvar set radius_damage_debug 0
      dvar set player_throwbackInnerRadius 90
      dvar set player_throwbackOuterRadius 160
      dvar set player_MGUseRadius 128
      dvar set g_minGrenadeDamageSpeed 400
      dvar set g_compassShowEnemies 0
      dvar set p***pPrints 0
      dvar set g_dumpAnims -1
      dvar set g_useholdspawndelay 500
      dvar set g_mantleBlockTimeBuffer 500
      dvar set vehHelicopterMaxSpeed 150
      dvar set vehHelicopterMaxSpeedVertical 65
      dvar set vehHelicopterMaxAccel 45
      dvar set vehHelicopterMaxAccelVertical 30
      dvar set vehHelicopterMaxYawRate 120
      dvar set vehHelicopterMaxYawAccel 90
      dvar set vehHelicopterMaxPitch 35
      dvar set vehHelicopterMaxRoll 35
      dvar set vehHelicopterLookaheadTime 1
      dvar set vehHelicopterHoverSpeedThreshold 400
      dvar set vehHelicopterRightStickDeadzone 0.3
      dvar set vehHelicopterStrafeDeadzone 0.3
      dvar set vehHelicopterScaleMovement 1
      dvar set vehHelicopterSoftCollisions 0
      dvar set vehHelicopterDecelerationFwd 0.5
      dvar set vehHelicopterDecelerationSide 1
      dvar set vehHelicopterInvertUpDown 0
      dvar set vehHelicopterYawOnLeftStick 5
      dvar set vehHelicopterTiltSpeed 1.2
      dvar set vehHelicopterTiltFromAcceleration 2
      dvar set vehHelicopterTiltFromDeceleration 2
      dvar set vehHelicopterTiltFromVelocity 1
      dvar set vehHelicopterTiltFromControllerAxes 0
      dvar set vehHelicopterTiltFromFwdAndYaw 0
      dvar set vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt 1
      dvar set vehHelicopterTiltMomentum 0.4
      dvar set vehDebugServer 0
      dvar set vehTextureScrollScale 0
      dvar set vehTestHorsepower 200
      dvar set vehTestWeight 5200
      dvar set vehTestMaxMPH 40
      dvar set missileHellfireMaxSlope 0.5
      dvar set missileHellfireUpAccel 1000
      dvar set missileJavClimbHeightDirect 10000
      dvar set missileJavClimbHeightTop 15000
      dvar set missileJavClimbAngleDirect 85
      dvar set missileJavClimbAngleTop 50
      dvar set missileJavClimbCeilingDirect 0
      dvar set missileJavClimbCeilingTop 3000
      dvar set missileJavTurnRateDirect 60
      dvar set missileJavTurnRateTop 100
      dvar set missileJavAccelClimb 300
      dvar set missileJavAccelDescend 3000
      dvar set missileJavSpeedLimitClimb 1000
      dvar set missileJavSpeedLimitDescend 6000
      dvar set missileJavTurnDecel 0.05
      dvar set missileJavClimbToOwner 700
      dvar set missileWaterMaxDepth 60
      dvar set bg_viewKickScale 0.2
      dvar set bg_viewKickMax 90
      dvar set bg_viewKickMin 5
      dvar set bg_viewKickRandom 0.4
      dvar set player_view_pitch_up 85
      dvar set player_view_pitch_down 85
      dvar set player_lean_shift_left 5
      dvar set player_lean_shift_right 9
      dvar set player_lean_shift_crouch_left 4
      dvar set player_lean_shift_crouch_right 15
      dvar set player_lean_rotate_left 0.8
      dvar set player_lean_rotate_right 0.4
      dvar set player_lean_rotate_crouch_left 0.8
      dvar set player_lean_rotate_crouch_right 0.3
      dvar set bg_ladder_yawcap 100
      dvar set bg_prone_yawcap 85
      dvar set bg_foliagesnd_minspeed 40
      dvar set bg_foliagesnd_maxspeed 180
      dvar set bg_foliagesnd_slowinterval 1500
      dvar set bg_foliagesnd_fastinterval 500
      dvar set bg_foliagesnd_resetinterval 500
      dvar set bg_fallDamageMinHeight 128
      dvar set bg_fallDamageMaxHeight 300
      dvar set inertiaMax 50
      dvar set inertiaDebug 0
      dvar set inertiaAngle 0
      dvar set friction 5.5
      dvar set stopspeed 100
      dvar set bg_swingSpeed 0.2
      dvar set bg_legYawTolerance 20
      dvar set bg_bobAmplitudeSprinting 0.02 0.014
      dvar set bg_bobAmplitudeStanding 0.007 0.007
      dvar set bg_bobAmplitudeDucked 0.0075 0.0075
      dvar set bg_bobAmplitudeProne 0.02 0.005
      dvar set bg_bobMax 8
      dvar set bg_aimSpreadMoveSpeedThreshold 11
      dvar set bg_maxGrenadeIndicatorSpeed 20
      dvar set player_breath_hold_time 4.5
      dvar set player_breath_gasp_time 1
      dvar set player_breath_fire_delay 0
      dvar set player_breath_gasp_scale 4.5
      dvar set player_breath_hold_lerp 1
      dvar set player_breath_gasp_lerp 6
      dvar set player_breath_snd_lerp 2
      dvar set player_breath_snd_delay 1
      dvar set player_scopeExitOnDamage 0
      dvar set player_adsExitDelay 0
      dvar set player_move_factor_on_torso 0
      dvar set player_debugHealth 0
      dvar set player_sustainAmmo 0
      dvar set player_moveThreshhold 10
      dvar set player_footstepsThreshhold 0
      dvar set player_strafeSpeedScale 0.8
      dvar set player_backSpeedScale 0.7
      dvar set player_strafeAnimCosAngle 0.5
      dvar set player_spectateSpeedScale 1
      dvar set player_sprintSpeedScale 1.5
      dvar set player_sprintTime 4
      dvar set player_sprintMinTime 1
      dvar set player_sprintRechargePause 0
      dvar set player_sprintStrafeSpeedScale 0.667
      dvar set player_sprintCameraBob 0.5
      dvar set player_turnAnims 0
      dvar set player_dmgtimer_timePerPoint 100
      dvar set player_dmgtimer_maxTime 750
      dvar set player_dmgtimer_minScale 0
      dvar set player_dmgtimer_stumbleTime 500
      dvar set player_dmgtimer_flinchTime 500
      dvar set bg_shock_soundLoop shellshock_loop
      dvar set bg_shock_soundLoopSilent shellshock_loop_silent
      dvar set bg_shock_soundEnd shellshock_end
      dvar set bg_shock_soundEndAbort shellshock_end_abort
      dvar set bg_shock_screenType blurred
      dvar set bg_shock_screenBlurBlendTime 0.4
      dvar set bg_shock_screenBlurBlendFadeTime 1
      dvar set bg_shock_screenFlashWhiteFadeTime 1
      dvar set bg_shock_screenFlashShotFadeTime 1
      dvar set bg_shock_viewKickPeriod 0.75
      dvar set bg_shock_viewKickRadius 0.05
      dvar set bg_shock_viewKickFadeTime 3
      dvar set bg_shock_sound 1
      dvar set bg_shock_soundFadeInTime 0.25
      dvar set bg_shock_soundFadeOutTime 2.5
      dvar set bg_shock_soundLoopFadeTime 1.5
      dvar set bg_shock_soundLoopEndDelay -3
      dvar set bg_shock_soundRoomType generic
      dvar set bg_shock_soundDryLevel 1
      dvar set bg_shock_soundWetLevel 0.5
      dvar set bg_shock_soundModEndDelay 2
      dvar set bg_shock_lookControl 1
      dvar set bg_shock_lookControl_maxpitchspeed 90
      dvar set bg_shock_lookControl_maxyawspeed 90
      dvar set bg_shock_lookControl_mousesensitivityscale 0.5
      dvar set bg_shock_lookControl_fadeTime 2
      dvar set bg_shock_movement 1
      dvar set player_meleeRange 64
      dvar set player_meleeWidth 10
      dvar set player_meleeHeight 10
      dvar set player_meleeChargeFriction 1200
      dvar set player_burstFireCooldown 0.2
      dvar set bullet_penetrationMinFxDist 30
      dvar set jump_height 39
      dvar set jump_stepSize 18
      dvar set jump_slowdownEnable 1
      dvar set jump_ladderPushVel 128
      dvar set jump_spreadAdd 64
      dvar set mantle_enable 1
      dvar set mantle_debug 0
      dvar set mantle_check_range 20
      dvar set mantle_check_radius 0.1
      dvar set mantle_check_angle 60
      dvar set mantle_view_yawcap 60
      dvar set perk_weapSpreadMultiplier 0.65
      dvar set perk_weapReloadMultiplier 0.5
      dvar set perk_weapRateMultiplier 0.75
      dvar set perk_extraBreath 5
      dvar set perk_bulletPenetrationMultiplier 2
      dvar set perk_grenadeDeath frag_grenade_short_mp
      dvar set perk_parabolicRadius 400
      dvar set perk_parabolicAngle 180
      dvar set perk_parabolicIcon specialty_parabolic
      dvar set perk_sprintMultiplier 2
      dvar set g_fogColorReadOnly 1 0 0 1
      dvar set g_fogStartDistReadOnly 0
      dvar set g_fogHalfDistReadOnly 0.1
      dvar set g_gravity 800
-----------------------------------
      dvar set g_gametype deathrun
      dvar set sv_iwds -1236776177 -1518530300 617364665 1769434770 2115322797 1043426064 -292863836 173489706 -1846635013 -1079795827 -1041447890 -715502781 489843315 499941093 309900900 -165391090 648005745 -1190209610
      dvar set sv_iwdNames mp_dr_bounce snd dre dr iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
      dvar set sv_referencedIwds -292863836 617364665 -1236776177 -1518530300 1769434770
      dvar set sv_referencedIwdNames main/iw_11 mods/^1t^0xdeathrunv1/dre usermaps/mp_dr_bounce/mp_dr_bounce mods/^1t^0xdeathrunv1/snd mods/^1t^0xdeathrunv1/dr
      dvar set sv_referencedFFCheckSums 89196 19552832 244 13517381 12115704
      dvar set sv_referencedFFNames code_post_gfx_mp usermaps/mp_dr_bounce usermaps/mp_dr_bounce_load common_mp mods/^1t^0xdeathrunv1/mod
-----------------------------------
      dvar set sv_cheats 0
      dvar set ttycon 0

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Re: Deathrun
« Reply #6 on: August 09, 2016, 09:47:40 PM »
Client covjeku craha?

Ili ima syserror.log (tako nesto) u root od servera
« Last Edit: August 09, 2016, 09:49:46 PM by BeR0 »

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Re: Deathrun
« Reply #7 on: August 09, 2016, 09:50:49 PM »
Eh kad bi ja znao sta je to

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Re: Deathrun
« Reply #8 on: August 09, 2016, 09:53:25 PM »
Pokusaj se spojit na 5.135.164.137:28961
Pa javi rezultat

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Re: Deathrun
« Reply #9 on: August 09, 2016, 09:54:37 PM »
Izbaci mi neku konzolu k*** palac

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Re: Deathrun
« Reply #10 on: August 09, 2016, 10:00:51 PM »
To bi trebao biti pach 1.8

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Re: Deathrun
« Reply #11 on: August 09, 2016, 10:02:33 PM »
Probao sam opet opet nece

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Re: Deathrun
« Reply #12 on: August 09, 2016, 10:06:57 PM »
cl_wwwDownload 1

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Re: Deathrun
« Reply #13 on: August 09, 2016, 10:07:11 PM »
Ako imas ti taj patch instaliran samo mi uploadaj na zippyshare.com mss32.dll

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Re: Deathrun
« Reply #14 on: August 09, 2016, 10:10:18 PM »
https://cod4x.me/
Tu ga skini onda

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Re: Deathrun
« Reply #15 on: August 09, 2016, 10:13:08 PM »
Ma daj cod mi zbugan u k...

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Re: Deathrun
« Reply #16 on: August 09, 2016, 10:14:48 PM »
Nece opet

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Re: Deathrun
« Reply #17 on: August 10, 2016, 11:17:19 AM »
Evo mene opet sad sam rjesio da je u pitanju common.gsc skripta jer sam znao da je nesto u modu sto prekida to skidanje brzo imao sam od frenda common.gsc skriptu i radilo je...sad kad sam stavio od braxija nece pa evo sta pise u console_mp.log

Error:
******* script compile error *******
Error: bad syntax: (file 'braxi/_common.gsc', line 343)
()
*
************************************
      dvar set cl_paused 0
      dvar set com_errorMessage script compile error
bad syntax
()
(see console for details)

********************
ERROR: script compile error
bad syntax
()
(see console for details)